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2020 2022
Marine Dang – For the Times They Are a-Changin’

GRAPHIC DESIGN

Marine Dang – For the Times They Are a-Changin’

by Marine Dang

For the Times They Are a-Changin’ is a graphic interpretation of the play PRLMNT written by Camille de Toledo in 2017. The anticipatory fiction is divided into two parts: the first one is set in a capitalist system with unlimited expansion and power, while the second one seeks resilience and recognition of the rights of non-humans. The challenge of this publication is to bring these ideologies into dialogue, to offer a parallel reading of the two scripts. To do this, I experimented with the materiality of the object. Through the choice of formats, papers and fonts, I both oppose and mix these statements. Through images, I offer new settings for the play, taking the audience into the ruins of their own world. www.marinedang.ch

Alice Monguzzi – Antonio Boggeri

GRAPHIC DESIGN

Alice Monguzzi – Antonio Boggeri

by Alice Monguzzi

What answers can found objects provide? I come from a family of graphic designers: my father, his father before him, and my great-grandfather, Antonio Boggeri – four generations, four practices, but a common core. To understand where we come from, where I come from, there are traces, objects that get people talking, that bring back to memory; objects to get to know him, my grandmother’s father; objects that remain – in our homes, in boxes. To get closer to him, I give voice to a woman, my grandmother. Through her, through the stories that arise from his relics, I try to draw a portrait of a man I never knew. This book bears witness to a transmission, the trace of an attempt to find one’s place in a form of heritage that we all carry.

Lara Zettl – Future Fossils

GRAPHIC DESIGN

Lara Zettl – Future Fossils

by Lara Zettl

Future Fossils recounts the discovery of the first human-made fossil and illustrates the pathway to its origin in five chapters. Between a scientific report and a travel journal, this project shows human beings’ effect on planet Earth by contextualising their social, geopolitical, and economic dimensions. Abandoned shores, shifting oceans and overloaded landfills reflect the environmentally damaging colonial legacy of a specific material, i.e., plastic. This project tells the global stories of these fossilised artefacts, which bear witness to human beings’ excessive material culture and to the rivalry between the living and built realms.

Loris Wahler – Altered Pursuit

GRAPHIC DESIGN

Loris Wahler – Altered Pursuit

by Loris Wahler

For my graduation project, I decided to focus on movement through a music video clip. The intention is to use the graphic skills acquired during my years at ECAL in order to enhance an emotion transposed into music. The theme of the clip is centred around the idea of a race that repeats itself in different universes. By playing with these elements, a narrative is woven between the protagonist and his surrounding environment. The character used in the clip is a “bootleg” of the famous Disney character, Mickey. The intention is to use a character known to all in a radically different universe in order to be able to accentuate the dystopian side of the music.

Angelo Barbattini – Annihiler le système des castes

GRAPHIC DESIGN

Angelo Barbattini – Annihiler le système des castes

by Angelo Barbattini

Since I am half Indian and have studied in India, my graduation project mainly consists of a collection of saris (lit. “strips of cloth”), a traditional garment worn by women in India. The fabrics created are a modern interpretation of this rich cultural heritage. Through this project, my aim is to denounce the issues of discrimination observed in India, most known as the caste system – a system that is now illegal but which continues to be perpetuated and create inequalities. The concept of the project is to acknowledge the problem and through a modern, digitally printed, cotton sari, to communicate a message of equality and equal rights to humanity. The goal is to have activists wear these saris to perpetuate this utopian ideal of equality and abolish the caste system.

Samuel Bregnard – Electro

GRAPHIC DESIGN

Samuel Bregnard – Electro

by Samuel Bregnard

Electro, so to speak, is not a musical genre. The term itself refers to a wide range of digitally created music. It is often used to simplify and help people understand when discussing this topic. Electro is, if you will, a “surface” term. Electro is a project that aims to identify and deconstruct sub genres of electronic music using different analytical paths. The website offers an audio experience which helps get familiar with this universe and understand its principles and foundations.

Marion Marquet – Moving from Trisha

GRAPHIC DESIGN

Marion Marquet – Moving from Trisha

by Marion Marquet

Like a typeface, Moving from Trisha offers a repertoire of ten choreographic signs generated based on an adaptation of Trisha Brown’s Glacial Decoy. The dancer’s movements serve as a support for the drawings of the characters. The vertical depth of the movements defines the thickness of the lines. These signs draw the trajectory of one of the dancers’ hands seen from above. Their feet are physically located in the centre of each sign, free to be interpreted according to a desired orientation and by the desired hand. The repertoire, which can be constantly developed, constitutes a methodology. A two-dimensional choreographic notation system and creates an applicable link to a three-dimensional performative interpretation.

Aurore Huberty – Latency

GRAPHIC DESIGN

Aurore Huberty – Latency

by Aurore Huberty

Latency is a publication that traces the history of Chavalon, a thermal power station located in Vouvry, and abandoned since 1999. This research provides an overview of the rehabilitation situation of unused industrial wastelands. The aim is to allow future reuse of land and to correct local urbanism in order to achieve sustainable territorial development. A typomorphological analysis reveals the problems of urban sprawl and the destruction of green areas which has reached its limits in Switzerland. The objective of this work is to use both graphic design and allegorical language as discussion tools to raise awareness and invite people to question our relationship with these spaces.

Raphaël Carruzzo – Remote

GRAPHIC DESIGN

Raphaël Carruzzo – Remote

by Raphaël Carruzzo

Remote is a variable typeface born from a desire to recreate the link between movement and letters. Inspired by the body and choreographic notation, this typeface was designed for digital media. It helps interact with graphic content thanks to movement. Faced with an animated body, Remote interacts and transforms the typographic forms by following variations of movement. Passing easily from text to abstract typography, this variable font helps link movement and typographic compositions, thanks to a multitude of possible instances.

Anaelle Iglesias Carballo – In Order to Bloom

GRAPHIC DESIGN

Anaelle Iglesias Carballo – In Order to Bloom

by Anaelle Iglesias Carballo

In Order to Bloom is a documentary project that follows the story of four people on their journey to recover from eating disorders (ED). As these are often associated with false beliefs, the project aims to deconstruct them by giving a voice to those affected. The transcription of the discussions recreates the intimacy of each meeting. Pages of quotations are inserted into the narrative, and the words blend until we find ourselves immersed in the head of a person affected by ED.

Benjamin Huerta – Beyond Prism

GRAPHIC DESIGN

Benjamin Huerta – Beyond Prism

by Benjamin Huerta

Beyond Prism explores the boundaries between nature and technology, the unique and the multiple through a purely human sensitive and emotional perception of the world. In an optimistic context, could technology analyse human behaviour to the point of being able to feel emotions, understand what nature truly is, and measure what cannot be quantified? Composed of four parts, this CGI produced short-movie illustrates the concepts of coexistence between each constitutive elements of our surrounding world, humans being the prism, the link between nature and the digital world. In reference to the writings of Jacques Ellul, this project symbolically shows how the technicality of the world we are building can be used in an ethical and virtuous way.

Julie Pavia – Canons of Chimerical Beauty

GRAPHIC DESIGN

Julie Pavia – Canons of Chimerical Beauty

by Julie Pavia

A beauty canon is a standard that defines the ideal beauty of human beings. Tastes and fashions being very changeable, the canons are different from one era to the next. Nowadays, with the ease of access to media and social networks, they evolve rapidly, even permanently. They vary from a page refresh or a scroll on Instagram giving birth to micro-canons. This work aims to understand these micro-canons, to confront and desacralise them. Using a questionnaire sent to people from various backgrounds, I collected their opinions and three types of images of themselves. The project takes the form of a publication. The reader discovers the answers throughout the pages as well as the images that confront each other in the form of chimerical collages.

Nina Treichler – 여기 저기 어디 (Here There Where)

GRAPHIC DESIGN

Nina Treichler – 여기 저기 어디 (Here There Where)

by Nina Treichler

여기 저기 어디 (Here There Where) is the story of a young Swiss-Iranian-American woman who struggles to find her place within her cultural heritage, who somehow finds (a part of) herself in a form of culture that is not her own. It is a subjective interpretation of the complexities of identity and cultural belonging. It is a dialogue between the given self and the chosen self. It is an exploration of a constructed reality, a hazy state of in between, an absurd space that feels perfectly familiar yet utterly foreign. It is a dance between Lausanne and Seoul, an endless chase between here and there within a mysterious where. It is everyday contingencies that serve as a stage for my fragmented identities. 여기 저기 어디 (Here There Where) is an ode to anyone who exists without a precise sense of attachment despite rich, mixed roots.

Antonin Ricou – Radical Culture

GRAPHIC DESIGN

Antonin Ricou – Radical Culture

by Antonin Ricou

Like an archaeology dig where traces are understood through comparison and classification, the Radical Culture project aims to be the fruit of a process of digital archaeology. Resulting from a reflection mixing anthropology and contemporary technology, the project questions the imperious and timeless need of human beings to represent themselves. From this phenomenon arises a need for exhaustive knowledge, a modern fantasy leading to the crystallisation of human culture. Today, the controversial platform Wikipedia advocates universality and free access through its open source and multilingual function. It thus becomes a relevant tool to tell and decipher human culture and the actors of its representation.

Samantha Trinkler – Legatum Digitalis

GRAPHIC DESIGN

Samantha Trinkler – Legatum Digitalis

by Samantha Trinkler

Our lives have become increasingly digitalised. The expanse of our online activity results in a digital footprint that will live on well after we pass. Despite growing concerns about the data we leave behind, only a small number of people are actively planning their own digital legacy. However, for those who wish to plan ahead, access to information on the process of digital inheritance is scarce, lacking in legal uniformity, and often reduces our entire digital presence to a mere three or four steps. Oftentimes, the law contradicts most platforms’ terms and conditions. This project challenges the lack of sensitivity shown to the people behind these profiles that will be inherited and speculates on future inheritance processes whilst providing a contextual, legal, and statistical overview.

Hugo Le Corre – Relativ

GRAPHIC DESIGN

Hugo Le Corre – Relativ

by Hugo Le Corre

Are legibility and expressiveness incompatible terms in typography? Anchored in a context of digitalisation of communication media, Relativ is a typeface that questions the notion of distance in reading. Associated with an AI algorithm, this variable font adapts itself through an axis covering two extremes: from continuous reading to monumental titling, from micro to macro-typographic. Thus, this system automatically favours legibility and expressiveness, taking into account the reader’s distance. In a context where screens tend to replace printed media, Relativ opens new perspectives between typography, adaptive technologies and digital communication.

Aurélien Uberti – Owning Language

GRAPHIC DESIGN

Aurélien Uberti – Owning Language

by Aurélien Uberti

The Owning Language project deals with the ownership of language through two chapters: the first chapter, Rainbow Library, facilitates learning through a catalogue of stencils for kindergarten teachers. With this tool, they are able to draw spelling hopscotches on the floor with chalk. The device enables pupils to learn and recognise digrams (combinations of two or more letters forming a sound) while associating reading with movement, thus reinforcing memorisation. The second chapter, bootleg(s), goes beyond this idea of integrating linguistic norms, giving the possibility of creating thousands of alternative spellings from the sounds of a word. The obtained results question the edges of comprehension as well as the legitimacy of norms.

Charlotte Viglino – FMXM

GRAPHIC DESIGN

Charlotte Viglino – FMXM

by Charlotte Viglino

FMXM (FemMeXs et Musique) is a music label that aims to represent female musicians in the French-speaking part of Switzerland. The project began after meeting womxn and discussing various issues such as legitimacy, stereotypes, sexualisation, discrimination, sexism or lack of representation. FMXM is a platform that aims to denounce gender-related issues but also to promote contemporary music produced by womxn. FMXM takes the form of a website including original sound and visual content as well as a video/sound installation highlighting the denunciation aspect of the project. FMXM navigates around a political subject but with an immersive, intimate and poetic point of view.

Fiona Valais – If, then…

GRAPHIC DESIGN

Fiona Valais – If, then…

by Fiona Valais

Escapism is an ever more widespread notion nowadays, manifesting itself through evasive acts using various mediums to flee an often heavy and insurmountable reality. This project immerses the reader into a generative and surreal world, with Tomie as the only point of reference. Portraits, settings and still lifes accompanied by captions are generated to create a narrative and an absurd universe to which readers attach their own meaning. Through the use of scripts, the publications are generated at random allowing each object and each story to be unique.

Manon Vouga – Sensitive Binaries

GRAPHIC DESIGN

Manon Vouga – Sensitive Binaries

by Manon Vouga

The concept of quality of life is used to measure the well-being of the population. It consists of nine interdependent dimensions, relating to material living conditions as well as to the subjective notion of quality of life. This first print edition highlights each dimension by illustrating them through these different indicators, thereby providing information and points of comparison between each partner cities in the form of data series covering most aspects relating to living conditions. Conducted under the direction of the City Statistics study of the Swiss Federal Office of Statistics, this project invites you to an intangible journey through the cities of Basel, Bern, Geneva, Lausanne, Lucerne, Lugano, St Gallen, Winterthur and Zurich.

Mara Wohlfahrt – Algae in posterum

GRAPHIC DESIGN

Mara Wohlfahrt – Algae in posterum

by Mara Wohlfahrt

Algae represent our past, our present and our future. They are at the origin of life on Earth and supply us with 70% of our oxygen. They are capable of transforming and thus replacing most of the products that represent a threat to the survival of our planet, such as plastics, fabrics and fuels. Atelier LUMA, a design and research laboratory based in Arles, is looking for ways to transform algae into a material that can be used in the field of creation. Since algae is still considered insignificant and sometimes even repulsive, the Algae in posterum project hopes, through collaboration with Atelier LUMA, to enhance this almost alchemical, even magical dimension of algae for the future of the creative field.

Mathilde Rietsch – Glacier Memories

GRAPHIC DESIGN

Mathilde Rietsch – Glacier Memories

by Mathilde Rietsch

Glacier Memories is a publication that deals with the impact of melting glaciers on the Swiss landscape. It is based on the premise that the perception of our environment is the result of a subjective construction mixing experience, memory and narration. The book is based on the model of the four poles of landscape perception developed by Swiss professor Norman Backhaus and brings together a plurality of views on glaciers. It addresses in particular questions of memory, loss and mourning in relation to the landscape. Making visible what cannot be physically observed, it leads readers to question their relationship with the environment, as well as the legacy of past societies and the one bequeathed to future generations.

Alexandre Brunisholz – Erosio

GRAPHIC DESIGN

Alexandre Brunisholz – Erosio

by Alexandre Brunisholz

The gorge, a reflection of time and of the power of nature, is a witness to the Earth’s transformation. Over the millennia, the passage of water has gradually carved a path in the depths of the Earth, creating a natural ruin with organic shapes and a mystical atmosphere. This project was developed based on the erosion of rock by water through the study of a selection of 12 Swiss gorges. A silver jewel created for each of the gorges was given back to nature, thanks to a machine that accelerates deterioration through a tumbling process with elements taken from each of the 12 sites. Erosio is a look book of this jewellery collection, documenting the research locations as well as the working process developed.

Tania Praz – Home Is Where Everything Starts

GRAPHIC DESIGN

Tania Praz – Home Is Where Everything Starts

by Tania Praz

The creative process and space as a musical universe is the basis of this project which analyses the Bedroom Music movement through different media and artists. With the help of six musicians, an analysis of Bedroom Music was carried out. This project presents a musical movement that links intimacy with performance, a DIY approach with a professional one, or solitude with sharing. This work aims to transmit the contrasted and complex universe of this movement. The project is divided into three parts: an intimate, sincere video, a book as a presentation of the movement, and a set design hosting live performances as a conclusion of the research process. These three media respond to each other in a common presentation aiming to immerse the audience in this universe.

Morgane Cachin – Points de vue

GRAPHIC DESIGN

Morgane Cachin – Points de vue

by Morgane Cachin

How can one see an image without the sense of sight? The Points de vue project features a photographic exhibition catalogue adapted to blind people. The catalogue includes different descriptive stages of the photographs as well as enlargements giving access to the details of the images. The use of Braille and raised images enables blind people to understand the photographs in the exhibition. This project is intended to be a sensory experience for both sighted and blind people. Audio guides accompany the descriptions to allow for complete inclusiveness. This project is a collaboration with the Images Vevey festival, for their upcoming exhibition Together – La vie ensemble which will take place at L’Appartement.

Laetitia Paroz – A–Z du sexisme linguistique

GRAPHIC DESIGN

Laetitia Paroz – A–Z du sexisme linguistique

by Laetitia Paroz

Linguistic sexism expresses the gender-based discriminatory nature of some words and expressions in language. After drawing up an alphabetical list of misogynous terms in French such as “blondasse” (blonde bimbo), “pute” (whore) or “sorcière” (witch), I carried out research on each term, allowing me to take a variety of informative, funny, absurd or first-degree approaches to the word depending on its definition. This work took the shape of a book featuring a rich diversity of content. Page after page, archival images, rap punchlines and historical texts are mixed with series of popular images. The whole forms a book that questions and challenges readers according to their own sensitivity.

Lynne Nougou – Masters at Work

GRAPHIC DESIGN

Lynne Nougou – Masters at Work

by Lynne Nougou

The project is a visual and textual research on the different aspects of Voguing , combining different methods of image processing, while offering a critique of the practices of its appropriation. A combination of rhythm, style, dance and performance, Voguing is a cultural form that is part of the Ballroom Scene founded in New York in the 1960s. This space of expression, sharing and performance is both a safe place and a means of expression for marginalised people but also a manifestation of the appropriation of the trans, queer, black, Afro-descendant and Latino space. Yet, it has been cyclically reduced to a mere trend, stripping it of all its history and claims.

Amanda Puna – Polymorphe

GRAPHIC DESIGN

Amanda Puna – Polymorphe

by Amanda Puna

Polymorphe presents, in the form of three fabrics, the different issues that the African diaspora have to face during their integration process in Switzerland.

Elena Najdovski – Intra Carnem

GRAPHIC DESIGN

Elena Najdovski – Intra Carnem

by Elena Najdovski

Intra Carnem is a quest for shapes derived from animal anatomy, with the aim of chimerising a human body.

Pauline Baldinetti – Entrecroisés

GRAPHIC DESIGN

Pauline Baldinetti – Entrecroisés

by Pauline Baldinetti

Entrecroisés is a multilingual book featuring nine languages that addresses multilingualism in Switzerland. The aim of the book is to promote foreign languages in Switzerland and to compare the data of the Federal Statistical Office with reality. Throughout the book, the reader discovers the interweaving of this linguistic diversity within Switzerland through colours, infographics, expressions, photographic surveys and testimonies. The book thus sheds new light on migration in Switzerland and the cohabitation of these different cultures within one nation.

Hugo Hectus – Visite de Courtoisie — Vol. 1

GRAPHIC DESIGN

Hugo Hectus – Visite de Courtoisie — Vol. 1

by Hugo Hectus

Prix BCV | Visite de Courtoisie – Vol 1 is a 280-page art critical journal that recounts an 8-hour dinner performance on contemporary art that I organised at the Arsenic theatre (Lausanne, CH) with artists, curators, art historians and theatre programmers.

Guillaume Besson – Beyond the Matrix

GRAPHIC DESIGN

Guillaume Besson – Beyond the Matrix

by Guillaume Besson

This project is a documentation and analysis of surveillance equipment in contemporary society, using the airport as a metaphorical object.

Ares Pedroli – Interceptor

GRAPHIC DESIGN

Ares Pedroli – Interceptor

by Ares Pedroli

The Golden Shield Project is a censorship and surveillance programme run by the Ministry of Public Security of the People’s Republic of China, which aims to intercept potentially unfavourable computer data by filtering certain keywords in search engines.

Isabel Garcia Argos – Voz

GRAPHIC DESIGN

Isabel Garcia Argos – Voz

by Isabel Garcia Argos

Voz (voice in Spanish) is an audio-visual project that aims to make these voices heard by the public in order to raise awareness of the issue. Through four fictional yet likely stories, this series take us into the intimacy and feelings of women survivors. The narrative style and the visual universe contrast with the real cruelty of the images and language.

Jean Ducret – A401 GES

GRAPHIC DESIGN

Jean Ducret – A401 GES

by Jean Ducret

Every year our contemporary society generates billions of tons of CO2. The greenhouse gas curve continues to rise and it is becoming difficult to keep track of these ever-expanding numbers. A401 GES is intended to be a current and factual report of the global carbon balance.

Emma Chapuis – Typeswing

GRAPHIC DESIGN

Emma Chapuis – Typeswing

by Emma Chapuis

This project offers a typographic approach to express emotions in digital communication.

Emilie Bouchet – Ho(me)-to-Mobile

GRAPHIC DESIGN

Emilie Bouchet – Ho(me)-to-Mobile

by Emilie Bouchet

Through this project, I have tried to reappropriate this automotive world by focusing on the forgotten details of the car while creating a publication bordering on fetishism, which retraces my various outdoor rides of the past few months.

Julie Ryser – Dupliréalité

GRAPHIC DESIGN

Julie Ryser – Dupliréalité

by Julie Ryser

Dupliréalité aims to immerse us into reproductions of places of life that are essential to an individual’s existence. The cities explored include La Chaux-de-Fonds, Lausanne and Renens, which have a direct link with my own reality.

Samuel Schmidt – 1096 Halftones

GRAPHIC DESIGN

Samuel Schmidt – 1096 Halftones

by Samuel Schmidt

A handbook for handmade screen printing, this project offers an alternative frame construction technique.

Inés Barrionuevo – L10n

GRAPHIC DESIGN

Inés Barrionuevo – L10n

by Inés Barrionuevo

L10n is an independent web platform and magazine allowing the geolocation of a quality but non-mediatised movement. It supports artists and aims to compensate for social inequalities.

Thaïs Nguyen Huu – Mises à nues

GRAPHIC DESIGN

Thaïs Nguyen Huu – Mises à nues

by Thaïs Nguyen Huu

Mises à nues is a collection of five outfits. In my opinion, clothes are a reflection of who we are and the values we defend. Wearing an outfit is assuming one’s identity, being confident and loving oneself. Each outfit represents the series of gestures and attentions one can do for oneself to feel good and confident on a daily basis. Five women confided in me a part of their intimacy through a selfie and words they use to highlight their body. I then interpreted their stories and transcribed them on textile. Each fragment of life becomes a visual that is captured. Once worn, the static illustrations become a moving volume that takes our inner story to the outside world – out in the open, for ll to see.

Adeline Vermot – Victimes vs Héros

GRAPHIC DESIGN

Adeline Vermot – Victimes vs Héros

by Adeline Vermot

This project is an analysis of gender representation in contemporary popular cinema. The choice of films was based on the ones that were the most successful at the box office. I was interested to see the messages they conveyed, as they had been seen by a large number of people. The choice was also based on French cinema since Hollywood has already dealt with these issues a lot. To do this, a system was established to compare the six films with each other as well as the situation of men and women. The content is in the form of images and dialogues from these films and is supplemented with infographics and texts. The result shows how strong stereotypes still are and that being aware of them is a first step towards deconstructing them.

Guillaume Pavia – Medium is the Party

GRAPHIC DESIGN

Guillaume Pavia – Medium is the Party

by Guillaume Pavia

Medium is the Party aims to communicate and defend the importance and benefits of partying while bringing together a worldwide community around these claims.

Laura Trummer – When She Left the Room, the Spirits Went With Her

GRAPHIC DESIGN

Laura Trummer – When She Left the Room, the Spirits Went With Her

by Laura Trummer

In her latest collection When She Left the Room, the Spirits Went With Her , fashion designer Tara Mabiala brings together various sources of inspiration, including those of 70s Blaxploitation films and Westerns. The two genres might seem far apart but they meet on the importance of the characters’ clothing: it is symbolic of their roles, asserts their statuses and anchors the action.

Julie Neuhaus – The Bio Mind

GRAPHIC DESIGN

Julie Neuhaus – The Bio Mind

by Julie Neuhaus

Prix BG Ingénieurs Conseils | The Bio Mind illustrates eight principles of creation and function existing in nature and thus focuses on biomimetics.

Timo Tiffert – Ornamental Impulse

GRAPHIC DESIGN

Timo Tiffert – Ornamental Impulse

by Timo Tiffert

Ornamental Impulse , the first issue of SUPER FRESCO FUMETTI , is a magazine that addresses a variety of topics in a playful and visually experimental way.

Basile Fournier – Read only Memory

GRAPHIC DESIGN

Basile Fournier – Read only Memory

with Diego Bontognali, Guy Meldem

“Read only Memory” is a speculative and fictitious design project that describes the concept of mind uploading through photographic images of landscapes taken by my grandfather, that symbolise his memories. It takes the form of a short film, with the aim of imagining how the transfer of a memory could be created and transformed into digital data that one could re-experience endlessly.

Marvin Armand – Bibliothèque

GRAPHIC DESIGN

Marvin Armand – Bibliothèque

with Gilles Gavillet, Nicole Udry

“Bibliothèque” addresses typographical signs and their use in the perfume industry. This project features an olfactory alphabet of 45 elements. Each represents a scent of the perfume company “L’Eau de Cassis”. At the crossroads of illustration and typography, this alphabet takes us on a journey through the ephemeral nature of smells. Indeed, this notion of time and temporality inspired me to define a protocol to develop the nature of each sign from figuration to abstraction. “Bibliothèque” thus offers a new way of exploring signs and visual identity.

Arnaud Claret – La librairie magique

GRAPHIC DESIGN

Arnaud Claret – La librairie magique

with Diego Bontognali, Aurèle Sack

Mention Excellent “La librairie magique” features an optimised reading experience for dyslexic children thanks to a website. The project offers modular personalisation of the texts using the “Dyslexia Variable” font as well as many specific functions to meet their needs. In order to provide ideal reading comfort, the site enables users to adjust the form, the differentiation of letters between them and the layout of the texts. It opens up a new path to provide these children with better access to reading and to help them enjoy it.

Loïc Dupasquier – Blackout

GRAPHIC DESIGN

Loïc Dupasquier – Blackout

with Guy Meldem, Aurèle Sack

Blackest Ever Black, a British record label, announced it was shutting down in 2019. This project pays tribute to the label through a post-mortem cassette reissue of its ten most outstanding musical releases. These feature two levels of information, a listing of how the tracks make the listeners feel and the barely visible metadata of the releases. The font used is my revival of a typographic drawing by Peter Behrens, which, just like the label did, enables me to take things from the past and make them contemporary.

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